Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Outer Circle > Nolani Academy of Arts

Notices

Reply
 
Thread Tools Display Modes
Old Dec 30, 2006, 10:59 PM // 22:59   #81
Banned
 
SPIRIT OF THE SEA's Avatar
 
Join Date: May 2006
Advertisement

Disable Ads
Default

Name: Alice Goddes Of War
Age: (she kinda shy about that)
Nationality:Cantha
Proffesion:Warrior

Born in a normal family living off the costs of shing jea close to what now is minister chos estate. Alice lived a normal life in the monestary school being a quiet non-Noticeable girl. At the age of 16 she enlisted in the monestarry army. Fighting off crimson skull, Jade Brotherhood and am fah. Her parents were taken from her when she only lvl 18 by the dreaded afflicted. She furiously rushed to her birthplace to kill and avange the death of her parents onljy to be suprised by the quest where she had to destroy the afflicted minister cho. She grew up to reach great lengths such as FoW, UW, SF, Urgoz warren, the deep and even deep in the domain of anguish. All was able to happenwith the strength she gained in the school with her great hero,Master togo.
SPIRIT OF THE SEA is offline   Reply With Quote
Old Dec 31, 2006, 12:21 AM // 00:21   #82
Lion's Arch Merchant
 
GedLongbow's Avatar
 
Join Date: Oct 2006
Location: A pinapple under the Jade Sea
Profession: R/Mo
Default

How the hell is she in deep in DoA...she hasn't even beaten Gate of Pain at this time...anyway here's mine

Name:Ged Longbow
Age:27
Nationality:Ascalon (Tyria)
Profession:Ranger/Monk

Ged was always interested in protecting his country. At age 5, he got his first longbow. By age 7 he could shoot a Grawl square in the face. Ged enlisted in the academy of Ascalon at age 12. Quite young, yes, but he had the skills of a Master Ranger. By age 17 he was the best archer there was in the academy. He single-handedly slew three Charr with one arrow. He was well-known and highly respected. Then the Searing came. He was out hunting in the Shiverpeaks next to Foibles Fair when this happened. The Shiverpeaks were unaffected by the Searing, and so Ged was protected. When he came back after the rain had stopped, he saw his family laying torn around the houses. He saw the dead, ripped bodies of villagers. He saw the severed heads and disembodied limbs of Ascalonian Soldiers. He even saw children...scattered everywhere...helplessly split by the heavy crystals and flaming meteors. From that day on he vowed revenge on the Charr. He now hunts down the Charr relentlessly...killing everything as brutally and slowly and painfully as possible. In his free time, he helps newer recruits with all he can, running them past the Charr to make sure that they don't suffer his families fate...helping them slaughter the Charr and Devourers and Gargoyles to gain more experiance. He also helps his best friend, Alice, with anything she needs...but shes such a pain she keeps dieing and Ged keeps getting frustrated and gives up and goes back to hunting the Charr. Ged has already killed Shiro Tagachi and Vizer Khilbron and now is working on getting to Abbadon. Melandru will guide Ged to victory over the Charr one day, and Ascalon shall once again be alive...and Ged's family will finally rest in peace...
__________________________________________________ __________________________________________________ __________________________________________________ ________

Name:General of Redwall
Age:39
Nationality:Redwall, a hidden city in the Northlands, not far from the Charr capital
Profession:Warrior/Monk

General was born in the Northlands, in the hidden city of Redwall, which was located next to the Charr capital. It was of course, hidden from the Charr, though. General's real name was forgotten long ago when he became the General of the city. He was given his first blade at age 6, and could chop the head off of a Gongll at age 7. A Grongll was a large and ferocious cat which had the mane of a lion, the stripes of a tiger, the speed of a cheetah, and the stealth of a panther. It was the second most dangerous beast in the lands. Usually it took four full-grown mean to kill one. The first most dangerous was obviously a Charr, because of it's ability to cast magic. At age 20, the General, already being dubbed a general even at the young age, noticed that the Charr were moving elsewhere. He took a squad to follow them, thinking that they were looping around to come at the village from the other side. When he saw the nation of Ascalon, he decided to stay and help. He immediatly was directed to Ged, who was 17 at the time. The young archer tought him how to Charm a Melandru's Stalker and how to shoot a Longbow. This is how General learned his first Secondary Proffesion, Ranger. But disaster struck the next day. It was the Searing. Having the strength of a Warrior and the speed of a Ranger, the General ran as fast as he could, dodging every projectile that came at him. He survived well, but swore to kill the leader of the Charr, whom had stayed at the Charr capital. When General tried to return to kill this leader, named Zal'gon Burntfur, Bonfazz Burntfur's father, he discovered that the pass had been blocked by a huge crystal stretching 40,000,000 feet wide and 60,000 feet tall. It was impossible to go back. From that day foward, he has helped Ged slay the Charr, and is trying to help Alice get through the Gate of Pain, but Alice always has her darned head in the clouds and aggrovated every single dryder between there and the Underworld. General has recently gotten a lot of money off of his enemies, and has afforded Gladiator Armor from Marhan's Grotto, and Primeval Armor from the Throne of Secrets. General will never settle his anger and retire until he is sure his home is safe. His anger has defied the will of Grenth 1,499 times, and will do it 1,499 times over! He has slain Abbadon, Shiro Tagachi, and Vizier Kihlbron countless times, and will slay them countless times again, until his home is safe.
__________________________________________________ __________________________________________________ __________________________________________________ ____
Also, Taurucis, I can tell from the Fallenkit/Fallentear/Fallenstar that you read Warriors, but you left out Fallenpaw. Either that or you just made a HUGE coincidence. And, yes, General HAS actually died 1,499 times. I did /deaths and 1,499 is what came up.

Last edited by GedLongbow; Jan 01, 2007 at 03:16 PM // 15:16..
GedLongbow is offline   Reply With Quote
Old Dec 31, 2006, 01:56 AM // 01:56   #83
Wilds Pathfinder
 
MegaMouse's Avatar
 
Join Date: Jan 2006
Location: south mississippi
Guild: Warriors Of Melos WOM
Profession: E/N
Default

They call her Terminator

Name: Terminator Mouse (Formerly Tomoyo)

Age: mid 20's
Profession: Minion Master

Brought up on a small farm in Tyria (Baradens Estate), to a loving father and mother, tomoyo had all she could ever want. Her parents knew that she had some latent talent as a Necromancer even before she hit the tender age of 3, when the undead would rise and congregate outside her bedroom window, just standing there and looking in. At eh age of 6 she discovered that she could control the minions that came to her at night using them to play pranks on the neighbors. Her friends thought that it was cool and she was one of the most loved children in the community.
When Tomoyo hit 16 there was a visitor to the farm. Her name was Mune, a most revered Necromancer, that takes the duty of training new Necromancers under her tutilage. She told Tomoyo to come and see her when she turned 18, and to keep practicing with her minions.
Until the day when Tomoyo turned 18 she learned much from her mother (who was a Necromancer also but gave up the dark art to raise a family). Learning everything like a sponge, she was a quick study.
On the day of her 18th birthday tomoyo said her tearful farwells to her friends and family to go and study with Mune. For at least 2 more years she learned more than she could have hoped for and even more than she dreamed. Becoming adept with the minions she took a second as a monk learning the art of healing.
Tomoyo learned of the Char's inpending invasion and was rushing back to her childhood home to warn her parents, when it happened. A giant jem came crashing down from the heavens crushing her childhood home and all those she knew. She saw the Char advancing onto where she lay after the dust settled, and in a fit of rage and pure hatred she raised an army of minions larger than any could have hoped to stop that decimated the advancing Char army, and sent those few were left alive packing for safer areas. For several days after that she wandered aimlessly throughout her decimated home and community. Then another Necromancer came and told Tomoyo to take revenge on all those that caused this. "We shall meet again" was the last words Tomoyo heard before passing out from sheer exhaustion.
Waking up in the ruins of Ascalon she took the name "Terminator Mouse" for she was determined to end the suffering of all those she saw around her. Taking her leave she swore to exact revenge and terror upon the world of evil. Weilding an Unidentifiable bone staff she wander's the wastlands killing anything that stands in her way to find the ones responsible for her faminlys deaths.

mega Mouse
MegaMouse is offline   Reply With Quote
Old Dec 31, 2006, 08:18 AM // 08:18   #84
Site Contributor
 
Perynne's Avatar
 
Join Date: Oct 2006
Location: Finland
Guild: Runners of the Rose [RR]
Profession: R/
Wink

Interesting character stories here! I have a couple too, which I will post one by one. Going to start with my Rosemary, as she has the most detailed past of all of my characters.
---------

Name: Rosemary Marron
Age: 25
Nationality: Canthan
Profession: Ritualist/Necromancer

Rosemary Marron grew up in a family renowned for their ritualist talents. Her mother, grandmother and great-grandmothers had all been ritualists of renown, and had passed down their skills and ashes to their daughters. Rosemary has always been proud of her family and knew from a very small age that she was destined to be a ritualist too.

Little Rosemary started practicing ritualist skills as soon as her mother allowed her to. She got well acquainted with death and the spirit world from a very young age and, at about age 13, wrapped her head for the first time. Her mother was slightly worried by the fact that Rosemary started spending more and more time alone attempting to commune with spirits rather than playing with other children. Still, she was proud of her daughter, who was showing extraordinary gifts in dealing with spirits.
Around age 16, something slowly changed in Rosemary's way of learning. She started to wear her headwrap nearly all the time, and would refuse to use her own eyes when she had to take it off. Everything physical became ugly to her, and she was unable to bear seeing through her real eyes for too long. This behavior got worse and worse, until one day in her 17th year her mother came upon her daughter bleeding profusely from her left eye and just about to poke her right eye out with a small, sharp bone.
Rosemary had tried to blind herself, in an effort to never have to see the physical world ever again. The physical world was ugly, twisted and lied to the viewer all the time, whereas spirits showed things how they truly were. Rosemary was able to see clearly enough with her spirit powers, as every living thing gave off a spiritual aura. She didn't want her bond with the spirits to break even when she took off her headwrap. Therefore, her eyes had to go.
Her mother worked quickly to save what could be saved. Rosemary's right eye hadn't suffered damage yet so it maintained the ability to see. Her left eye, on the other hand, was completely ruined. After a long lecture in the blessings of the gods and how one should never throw them away, Rosemary grudgingly promised to keep her right eye intact, but continued to use her headwrap continuously.
After this episode, her mother wrote to Master Togo and pleaded to have her daughter taken into the monastery before she hurt herself again. Master Togo agreed, and Rosemary was sent off to Shing Jea Monastery to learn about life, instead of death.

During her stay in Shing Jea, Rosemary became more open to people and the physical world. She still retained a terrible fascination with spirits and obstinately kept her headwrap on, but now she became social and began to enjoy life for it's own sake. Noticing that her own spiritual powers were slightly alike to the necromancer's skills, she began practicing necromancy in an effort to study how spirits could be combined with dead flesh. This quickly led her to become one of the more accomplished minion masters of her class, and enabled her to find something physical which wasn't completely revolting to her.

When Master Togo began searching for heroes to aid him with the mysterious plague, Rosemary was one of the first to step forward. After all, with countless people getting afflicted by an unknown plague, there was bound to be many chances for her to further her studies.

Last edited by Perynne; Dec 31, 2006 at 08:20 AM // 08:20..
Perynne is offline   Reply With Quote
Old Jan 01, 2007, 09:00 AM // 09:00   #85
Jungle Guide
 
Priest Of Sin's Avatar
 
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
Default

Name: known only as Priest Of Sin.
Age: Unknown
Nationality: Orrian
Profession: Necromancer/Monk

The man who would later become known as Priest Of Sin was not born into this world. He was manifest by Abbadon to bring the Torment to the realm of man. But, something went wrong, and Priest lost all of his memories. Wandering naked throughout Orr, Priest came upon a Temple dedicated to Dwayna, and monks took him in. They taught him healing spells, and designated him "Priest". But Priest sought a darker path. Creeping out of the Temple, he came upon a graveyard. Using magic forbidden to the monks, he raised a small army of undead and began a siege upon the city of Orr. The Charr began attacking before he was able to finish the Orrians, and an explosion shook the ground beneath him. His features became twisted, and he began to sprout jagged pieces of Obsidian from his skin. Priest Of Sin then decided to play "hero", and fights with Divinus and Aldaris in their quest to purge the evil from this world. After all, Priest Of Sin wants little to no competition.

Name: Joseph Aldaris (now known as Warmaster Aldaris)
Age: 49
Nationality: Ascalonian
Profession: Warrior/Ranger

Joseph started out like any other warrior at Ascalon academy before The Searing. During his time spent at the academy, he learned the ways of the axe, but also the ways of beast mastery. His faithful tiger, whom he named Rampage, followed him throughout his adventures through Ascalon. He befriended Gwen, giving her flowers, a cape, flutes. He killed thousands of Charr across the wall, and he earned the title of Warmaster. Shortly after attaining this title, the Charr shattered the wall. Aldaris was unable to save Gwen, and he swore brutal revenge upon the Charr for killing her. He made his way throughout Kryta, the Maguuma, the Shiverpeaks, and eventually the Fire Islands. After destroying the Lich, he was called upon by Balthazar himself to defend the Fissure Of Woe. Warmaster and his band of heroes killed thousands of Menzies' minions, and Balthazar granted them Obsidian armor. Warmaster now spends most of his time in Ascalon, standing by Adleburn, defending what remains of the Kingdom. Any free time Aldaris has, he spends in the Underworld, seeking out Gwen. In his travels, his Tiger was replaced by a Spider.

Name: Priest Of Blades
Age: 21
Profession: Assassin
Nationality: Canthan

Little is known about Blades, except that he fought along-side Shiro. It is said that Blades was once a powerful healer, but he turned to the art of assassination because it was more "fun". He has completed over 600 assassinations, and currently resides on Shing Jea, killing for the highest bidder. He occasionally aids Aldaris and his heroes in their search for Gwen, but only because of the money to be made assassinating Reapers.

Name: Divinus Dolor
Age: 30
Profession: Mesmer
Nationality: Tyrian

Divinus was born into an exceedingly wealthly Tyrian family. Being a spoiled brat, Divinus liked everything handed to him on a silver platter. His family was growing weary of his attitude, and they sent him to the Ascalon Academy to train for war. That didn't help much, as Divinus used his Mesmer skills to warp the minds of the teachers. After sending all of his instructors to the insane asylum, he was placed in the army under the command of Warmaster Aldaris. Together, they traveled all over Tyria, Cantha, and Elona, and he attepmted to seduce every woman they saw along the way (all attempts were met with failure). Divinus now resides in Ascalon, fighting along-side Warmaster Aldaris, and aiding him in his search for Gwen. On a side note, he has defended the Forgemaster in the Fissure Of Woe a number of times, and has gained the Obsidian armor for his services. He also dabbles with new experimental mind-manipulation, and can seperate the good side of someone from the bad side. (See: Priest Of Truth)

Name: Priest Of Truth
Age: Unknown
Profession: Monk
Nationality: Orrian

Priest Of Truth is the inverse of Priest Of Sin. He was created by Divinus after the powerful mesmer was annoyed with Sin's dark mentality. Truth aids the band of heroes by providing powerful healing spells. Interestingly, he refuses to heal Sin untill Sin admits that Dwayna is a greater god than Grenth.

Name: Volsung The Blind
Age: 25
Profession: Ritualist
Nationality: Canthan

Volsung The Blind was found in the Underworld by Aldaris and his band. Volsung abandoned all of his memories, offering up his mind to the spirits, and he sacrificed his eyes to better commune with the spirits. he joined Warmaster's group, and talks to the spirits in hopes that they will reveal some clue to the whereabouts of Gwen.

Name: Xi The Unholy
Age: Unknown
Profession: Dervish
Nationality: Elonian

Xi The Unholy was a corpse in the Underworld, reanimated by Priest Of Sin to serve the group. Being a corpse, Xi has little to fear of the Aataxes power, as their powerful blows destroy organs he has little use for. He is always the first into battle, swinging his deadly scythe with uncanny prowess, using prayers to regenerate his necrotic flesh. Although he is technically Sin's minion, he has a mind of his own, and can refuse orders if he is so inclined.

Last edited by Priest Of Sin; Jan 01, 2007 at 09:49 AM // 09:49..
Priest Of Sin is offline   Reply With Quote
Old Jan 01, 2007, 09:08 AM // 09:08   #86
Jungle Guide
 
Priest Of Sin's Avatar
 
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
Default

pardon the double post.

Last edited by Priest Of Sin; Jan 01, 2007 at 09:21 AM // 09:21..
Priest Of Sin is offline   Reply With Quote
Old Jan 01, 2007, 09:40 AM // 09:40   #87
Lion's Arch Merchant
 
dsnesnintendo's Avatar
 
Join Date: Jun 2006
Guild: chinese food
Profession: N/Mo
Default

Super Drybones

*warning possible spoilers to all 3 games and Shaft*


Super Drybones

*warning possible spoilers to all 3 games and Shaft*


There was once a creature of legend known as Abaddon whose raid on a village in the southern shiverpeaks is where our tale begins. One day Drybones, only 16 at the time, went for a walk with his first staff. After 4 hours of walking he found himself lost. Then the ground below him shook violently and he was thrown back. Suddenly the great Demon Wurm Maw the Moutain Heart sprung up from the depths of the under world.

Drybones began to run but was knocked down and tossed into a rock. Bruised and battered Drybones took up his staff and braced himself for the worst. Maw began charging and soon there was a violent shaking which caused many rocks to fall on Maw leaving him with only a few breaths. Drybones took up his staff and ended the beasts misery.

When he returned to his village he found it in ruin. Those who were left began to scream "The city of the gods has fallen and demons run rampent".

Just then an army of demons ran towards Drybones and he began to run. For three days he ran eventually reaching Yak's Bend where he fell into a comma. For sixty-six days he lay in bed till one day he woke up screaming "Rurik NOOOOOO!" He began training hoping to figure out what his dream ment.

Two years later he found the prince from his dreams and warned him of his trip to avoi the charr claiming that something bad would happen if he went. Being unable to stop him Drybones joined on his journies to protect the prince. Soon however his dreams became a reality and the prince was killed in the very moutains he seaked to save him and his people.

Drybones then began his search for Ruriks murderer. Learning of the Lich Lord and his evil plot along the way. This brings us to thunder head keep the stage for the final battle or so it was thought. Dagnar Stonepate and Drybones fought for many hours as Drybones's party held of the other attackers and with a final thrust of his staff Dagnar was dead. Drybones desided that there were more important things to deal with now that his revenge was complete. He along with his brave party set off to the ring of fire islands to end the Lich's plans. Soon Drybones found himself at The Door of Komalie 1 on 1 with the Lich. They began to fight and soon Drybones slayed him or so he thought. The Lich it seemed had one more trick up his sleeve. He pushed Drybones into the The Door of Komalie, but Drybones resisted and continued to fight. After four hours of fighting Drybones and his team were victorious. Then with Lich's last breath he pushed Drybones into the door, into The Foundry of Failed Creations.

For two years Drybones traveled through the foundry alone and in a moment of desperation began summoning minions for company. Each attempt failed and soon Drybones began to give up hope until "Fleshy" was created. He became the first of the mighty Flesh Golems. Drybones and Fleshy traveled through the Foundry until one day they found a way out and were soon in the Gate of Anguish. The forgotton soon escorted Drybones and fleshy to Kamadan. Drybones made this place his home until he was informed of trouble in Cantha. When Drybones arrived he met up with the very group that helped him defeat Lich. They informed him that the emperor was in trouble and about to be killed by Shiro. Drybones led his group to The final battle between them and Shiro. Drybones fought till shiro was almost dead then he used Impossible odds and severly hurt Drybones party. However just before Shiro used his final blw Fleshy came from behind and hacked at Shiro with his handaxe. With Shiro dead they party became heros and Drybones was awarded the title of "Super Drybones" meaning "Summoner of Grenth".

For two years the party stayed in Cantha till they were informed of trouble in Kamadan Drybones home. His party made haster to defeat the evil Varish. Soone the party was in the Realm of Torment itself a place Drybones knew all too well. The party was on the hunt for Abaddon the God of Demons and destroyer of Drybones first home . Drybones was not going to let his second home suffer the smae fate and the party arrived at Abaddons Gate. The Final battle was raged with a God. Drybones and his team began fighting to chain Abaddon and get in blows and the fight raged on. Abaddon let out a flurry of blows crippling most of Drybones team. Drybones's team had only one option left they all let their lightbringers gazes out at the same time reducing Abaddon to just 1 hit. Abaddon looked at Drybones and said "Are you a god". Drybones simply replied "No, I just slay them" and thrusted his staff into abaddons heart ending his reign of terror once and for all. Super Drybones the became the Forgotton's top demon hunter along with fleshy and all his teammates.

Last edited by dsnesnintendo; Jan 01, 2007 at 12:02 PM // 12:02..
dsnesnintendo is offline   Reply With Quote
Old Jan 02, 2007, 07:35 PM // 19:35   #88
Academy Page
 
crow120's Avatar
 
Join Date: Apr 2006
Guild: [LrD]
Profession: R/Mo
Default

Name: Daishi Merc
Age: 28
Nationality: Tyrian (Ascalon)
Profession: Ranger/Monk

He was once told his name Daishi mean't silent master. Daishi was born into a family of hatred and violence. His father had once been apart of a moderately sized, but insanely cruel guild. After the guild's ultimate defeat most of the surviving members had been deemed too demented to be left in society so his father fled to Ascalon to avoid being jailed or hung.

As Daishi grew so did his determination to achieve his goal of leaving Ascalon and his wretched family behind. He trained heavily with his bow and mastered the use of marksmanship and expertise. The day Daishi turned 16 he took up his belongings meaning to leave, his father thought differently. The two fought and that day saw Daishi win by seating an arrow in between his fathers eyes.

He traveled to the Shiverpeak Mountains where he remained until the searing. After the searing he returned to find that his remaining family had not made it. He always thought, with a smirk, that if he had just knocked his father out the Charr would've done the dirty work and he wouldn't have had to waste an arrow.
crow120 is offline   Reply With Quote
Old Jan 02, 2007, 10:01 PM // 22:01   #89
Ascalonian Squire
 
Isaac Rahl's Avatar
 
Join Date: Dec 2006
Location: 2 steps away from reality
Guild: The Guardians of Loyalty [HOPE]
Profession: R/E
Default

Name: Kronos (Later known as Kronos "the Sniper")
Proffesion: R/E
Age: 25

Kronos' parents were killed when he was five. He was found by the great hunter and magician Zedd. Zedd retrieved Kronos from the clutches of a Charr scouting party which was heading towards Ashford Abbey to slay the priests who tended to the injured soldiers. Kronos was taught to wield a bow by Zedd at a very young age (around nine). Zedd also taught Kronos to assist his archery with magic. By the time Kronos was twelve he had already begun to venture deep into Charr territory to hunt Charr and other beasts. He could shoot a Charr's tail off before the Charr had even spotted him coming (in a wide open area).

Kronos grew up peacefully in Ascalon under the guidance of Zedd. When he turned twenty he was inlisted into the Ascalonian Army against his will. King Adelbern had heard from many of his soldiers how Kronos could shoot farther than any man in Ascalon. Kronos was sent on many assassination missions. He was known by many as "A Charr General's worst enemy". Kronos began to count how many Charr he killed. By the Searing he had killed 648, most of which were leaders of the Charr Army. The Searing came as no surprise to Kronos (now known as "the Sniper"). He had warned Adelbern and Rurik about the Charr's plans many times. He knew about the Flame Alters and the powerful magic they commanded. Adelbern and his son Rurik dismissed Kronos' facts as no threat. When flame covered the sky Kronos ran to the King's Grand Hall. The King sat on his throne, pale as snow. Adelbern spotted Kronos.
"You..." he said, "why did you not warn me of this? You are at fault!!"
"I warned you many times, have you gone mad?!" Kronos replied, shocked at the King's accusation.
"Guards! Feed this traitor to the beasts attacking the castle!"

Kronos suprised and bewildered knocked the two guards to the ground. He began running down the hallway, the king, sword drawn, was chasing him. Kronos drew an arrow and shot it into the kings leg. The King fell to the ground, monks coming down the other hallway heard his shriek and began tending to him. Kronos saw guards closing in around him. He darted inside an open room and lept off the balcony. He landed in a box of fruits inside a merchants stall, luckily the balcony wasn't high off the ground. Kronos ran away from the city, now ruined because of the Charr. He ran back to Zedd's house and found him gutted on a Charr's spear.

Later Kronos joined the Vanguard, seeking revenge for Zedd's death. He never revealed his identity though, not wishing to be executed. Kronos found his revenge after killing Bonfazz Burntfur, the Charr general who killed Zedd (his name was on the spear).

Kronos began to travel. He visited Kryta, Cantha, and Elona. His favorite place is still Ascalon though, because that is where his memories reside. He later joined the guild " The Guardians of Loyalty" but still likes to think of himself as a Lone Wolf, who can never be held in one place for too long.

It's a little long, but I like it.
Isaac Rahl is offline   Reply With Quote
Old Jan 04, 2007, 08:13 AM // 08:13   #90
Krytan Explorer
 
Saphrium's Avatar
 
Join Date: Oct 2006
Location: Granite Citadel
Guild: Post Searing Ascalonian Merchants
Profession: N/Me
Default

Name:Saphrium Minkiz

Nationality:Ascalon

Profession:Necromancer/Mesmer

Age: uncertain, 370-430 years old

Story: Saphrium Minkiz is one of the surviving scholars of the Forbidden Arts Council, whose soul is contracted to serve the death god and by doing so, he is able to animate his body in a youthful form. His skin is already darkened by the poisonous religious ceremony and his eyes only drain light into the abyss. Not many are old or knowledgeable enough to know much about his past, but people recognize him as the Contract Maker. People who can reach to his dark dungeon under the Ascalon ruins, would be offered a chance to make their will come true through his forbidden rituals, only that they have to pay in human blood and souls.
Saphrium is offline   Reply With Quote
Old Jan 18, 2007, 11:21 PM // 23:21   #91
Ascalonian Squire
 
HarleyRatchet's Avatar
 
Join Date: Sep 2006
Location: Sydney, Australia.
Guild: The Shadow Tower [Crow]
Profession: R/
Default

Name: Varek Eothestin

Nationality: Elonian.

Profession: Paragon/Monk.

Age: 23.

Story: Varek comes from a long line of Eothestins. His family's history and heroics known on all three lands. He has a brother, Aelarin, and a sister, Isaris. Ever since they could speak it had been a competition between the three. Varek had always been the golden boy of the family, his parents, Angon and Isara clearly showing him more affection than his siblings. Isaris had enough of it and left Elona to live elsewhere, but Aelarin stayed and trained.

By the age of 14, Varek had mastered the spear. He could hit a running Skale Blighter with his eyes closed, no problem. By age 16, he began to dabble in the arts of healing. By age 17, he had enlisted in the Sunspears. He rose in the ranks to become a Castellan.

He was there when it all happened. He fought off battle-hardened corsairs at Chahbek Village. He killed the Apocrypha at the Jokanur Diggings. He uncovered Varesh's evil plot. He was there at the battle of Gandara. He helped build the Sunspear Sanctuary. I could keep going but I don't really want to. So let's just say he's quite the hero.

After the defeat of Abbadon, Castellan Varek now resides in Istan. He lives a quiet life, helping Dunkoro teach new Sunspear recruits like his brother to fight. The only thing left to do now is to find out where his sister ran off to...
HarleyRatchet is offline   Reply With Quote
Old Sep 19, 2007, 12:43 AM // 00:43   #92
Krytan Explorer
 
Smilin' Assassin's Avatar
 
Join Date: Apr 2007
Location: Cantha
Guild: Pixies O Wickid Nawtyness [pixy]
Profession: A/Me
Wink Character Bio's

~ well here's the story of my lil Sin, Alacrity ..
wasn't long after her emergence that I realised she needed her own reasons for doing the hero thing ~
Although this was developed in prose form, she has only shared it with a handful of other RolePlayers in the last year ..
.. about a month or so ago the concept of fiddling with screenies gelled, and over the last few days I created a more accessible version of her story using nothing but Imageshack & what comes with Vista ..

http://img354.imageshack.us/slidesho...160976dme.smil

~ well anyway, enjoy:}

[mods: I put this here, and not in the visual arts section, cos a} most GW players aren't interested in someone else's toon's history, and b} I want to encourage other RP'ers to do this kinda thing, I found it easy even tho I'm still a nub at it~@!} .. if it needs to be moved, let me kno & I'll shift it]
Smilin' Assassin is offline   Reply With Quote
Old Jan 23, 2008, 08:38 PM // 20:38   #93
LEET HAXXOR!
 
English Warrior's Avatar
 
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
Default YOUR story

ok i would like to read and find out the stories of your character(s) please post but keep this clean and no flaming or cat pics plz.

English Warrior's Story:
Tyria
After being brought up by 2 wild Ettins he grew up an aggressive warrior, as he explored through tyria finding out the betrayal of Vizier he outraged his way past Dalagdar (dont know if its correct, guy who killed rurik) he went to the fire island and even got some jade armor junks for a present he got the Lich and sliced off his wings and crushed him with his all powerful maul.
Cantha
Maybe just the wrong place at the wrong time the plague hit his friends as they arose around him as afflicted he fought his away and he swore revenge on the man or monster that did this after his exploration of the alleys on Kaineng for his swore enemy he came across some forest and he realised he had explored alot of Kaineng and found himself at Tanglewood Copse.
After many months of researching the ancient Kurzick ruins he moved on to find himself a new home which was known as Cavalon when a stranger happily helped him to the curb and had taken him to his guild which there he mad some friends but he still hadnt found his enemy until the raid of levithiang pits when afflicted raided all sides of the pit the luxons fought them selves out like Fearless Godz and then he realised it was shiro tagachi that killed his friends and he knew that he would have to get to the Imperial Sanctum to find him and he reached the gates of Raisu Palace n army of Shiro's minions charge out but these were no afflicted but these were Shiroken's as the battle waged long Shiro stepped out from the darkness and slayer English Warrior's last living friends Master Togo that was the last straw English Warrior drew his Maul and had taken the fight too shiro it was two masters of war face to face after the clang of blades and the bash of mauls it was English Warrior who stood tall over Shiro Tagachi.

Nightfall and The Return to Tyria Coming Soon....
English Warrior is offline   Reply With Quote
Old Jan 24, 2008, 11:44 AM // 11:44   #94
Desert Nomad
 
Tatile's Avatar
 
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
Default Tatile's History, not exactly brief

Born into a peasant's family in the provincial area of Prince Bokka, young Tatile had very little to do. Her eyes, being as the are silver, led many to believe her blind and therefore she recieved no requests to do work nor to play with the other children. Scholars travelled through the Prince's domain often and would be housed in Tatile's home. One such scholar noticed her silver eyes and said they showed she had a natural inclination toward magic and it's usage. Delighted, Tatile's parents requested help from Prince Bokka, to send her to Istan for training, saying she could one day be a great Monk or Mesmer for the Prince's court.
On arriving in Istan, it was found by the Sunspear trainers there that Tatile was destined to be a Necromancer, and relayed the news to her family. They rejected this, spurned by their country's history with Palawa Joko, and disowned their daughter.

Tatile grew up a dissatisfied individual, finding fault with almost every aspect of the Sunspear order; they were too lax or too controlling, too frivalous or too tight with money. In the end, she departed from them and set about travelling the world, ending up in Cantha for the New Year. Here, she met another Necromancer and for the longest time they chatted about nothing. Hard to believe love at first sight exists. Together they continued to travel. He took her to Ascalon, and showed her the damage the Charr had wrought upon his homeland. He was not angered nor saddened by the destruction, seeing it as a confusing move by the Gods; well, that and an excuse to leave the boredom of his training there.

Since the fissures appeared in the world, Tatile has been exploring the Far Shiverpeaks and building a home for herself in Doomlore, a home she hopes to share with her love.
She kills and explores for personal gain; for the knowledge avaliable in the dungoens of the world, and the gold to keep her living comfortably.

It somewhat fits with what you're going for, right Leeds?
Tatile is offline   Reply With Quote
Old Jan 24, 2008, 07:17 PM // 19:17   #95
LEET HAXXOR!
 
English Warrior's Avatar
 
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
Default

It somewhat fits with what you're going for, right Leeds?[/QUOTE]
Yes it is i just wish alot more people would post their stories.
English Warrior is offline   Reply With Quote
Old Jan 24, 2008, 11:35 PM // 23:35   #96
Wilds Pathfinder
 
Shadowmere's Avatar
 
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
Default Angel The Wraith's story

Born Angela Margret Worth, Angel's young life was one of relative wealth and comfort. Being the daughter of an Ascalonian noble had advantages. However all the high status in the world couldn't protect the family from its own greed. In her father's quest for riches he aquired a unique, but regretably cursed, Elonian artifact.

The night the ornate statue was brought into their home all but one of the Worth family was murdered. Spectral beasts and other horrors from the mists swarmed through the house. In the morning Angel was the only thing left alive in the house. She never revealed how she survived the attack, and it is very likely she will be the only one who ever knows exactly what happened that night. After the attack Angel changed considerably, she became fascinated with death and the arts of necromancy, when before everyone was certain she'd make a great elementalist.

When the call came from King Adelbern to recruit her and many other young Ascalonians into serving Ascalon, Angel was more than willing to expand her knowledge and learn from the masters of necromancy.

After two years of perfecting her skills after the searing Angel became increasingly frustrated that there was no more for her to learn in the scorched kingdom. She hungered for more power, more skills, and more magics. Seeing her opportunity to leave the burnt out kingdom with Prince Ruriks call to evacuate to Kryta. Angel was one of the first to join Ruriks cause, although for admitedly self centered reasons.

Angel's quest for power became very focused after finding, and subsequently killing her former master, now cult leader Verata. She would gather the greatest necromantic minds, and the most powerful creatures and magics from across Tyria and unite them under her banner.

(wow that got long fast )

Last edited by Shadowmere; Jan 24, 2008 at 11:38 PM // 23:38..
Shadowmere is offline   Reply With Quote
Old Jan 25, 2008, 01:04 AM // 01:04   #97
Desert Nomad
 
Storm Crow's Avatar
 
Join Date: Jul 2005
Location: With Vanatiel by the Lion's Arch Lighthouse, waiting for the storm with which we are accoustomed
Guild: Children of the Order [CoO] -True Heroes Fight to Keep the Balance-
Default

LINK

LINK

LINK


Follow each link above, and you will be taken to a thread exactly like this one. In the future, try looking back before you make a thread that may already be in existance.

@ Shadowmere - I was merely stating a fact, and, after a quick message to Billiard about the subject, all threads were promptly merged. It's not that hard to say 'Hey, this isn't quite right...' and message a mod to get things back in proper order.

Last edited by Storm Crow; Jan 25, 2008 at 09:56 PM // 21:56..
Storm Crow is offline   Reply With Quote
Old Jan 25, 2008, 01:11 AM // 01:11   #98
Wilds Pathfinder
 
Shadowmere's Avatar
 
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
Default

such irony, had he posted in one of those he would've been flamed for being a thread necro.

damned if you do damned if you don't
Shadowmere is offline   Reply With Quote
Old Feb 07, 2008, 09:36 PM // 21:36   #99
Pre-Searing Cadet
 
Join Date: Feb 2008
Location: Kamadan
Guild: The engineered plague
Profession: R/W
Default

Name; Lady Tyris McKinnon
Age: Same as Aidan the Ranger
Profession: Ranger/Warrior

I was born into a Elonian noblefamily, I was the only daughter and child of the sunspear dervish Imothep and the ascalonian warrior Arissa.
I had a nice life with servants til I was 18, then my father died got killed by kournan dogs. After my fathers death, my mother moved to her family in Ascalon, and I continued my life there as trainer for Devona, she is dear like a sister to me.

During training of my new pet I got seriously injured by Grawls and was saved by Aidan, our feelings started to develope and we had many romatic days and warm nights.which resulted in pregnancy and marriage. 7 months after the marriage with Aidan I got a daughter who got the name Ceylion. She became a great ranger like her father.
During the searing he were called out on mission, so me and our teenage daughter. We left Ascalon and headed to Elona where my fathers family welcomed my mother, Ceylon and me. Now I serve the sunspears as general. And my daughter have started her training.
Tyris Mckinnon is offline   Reply With Quote
Old Mar 12, 2008, 07:14 AM // 07:14   #100
Pre-Searing Cadet
 
Join Date: Mar 2008
Default Bio thingy o.o cool

Ahmen Henn, a sickly, jaundiced child, was found at the steps of Ashford. Abandonned and left for dead, he'd been raised by his new foster parents, a small council of heroes that frequented the Ashford Abby. His frail build and waining health made him no use as a Warrior. He dispised the decadence of the Mesmer, and the hyposrisy of the Ranger. The monk's philosophy bored him with it's constant mention of compassion and faith. It was only when the sickly boy climbed out of his frail state for the first time. His skin grew pigment, his greyish hair a sterling white. It seems life returned to him. But it truth, he was uncontrollably maladying the monks of Ashford. His restored vitality was at the price of others. Famous heroes from all 'round were called to examine the boy, but declined fearing this malady themselves. One night, the knockers of Ashford fell deep in the night. The nightwatchers opened the doors to find a strange duo. The Necromancers known as Verata the Dead and Bloody Munne. They examnied the child, introducing him to various relics, idols and scrolls. They'd deliberated the next evening... the boy was a natural born Necromancer. He'd apprenticed with Munne and Oberan the Reviled until the searing, where soon after he was faced with the task of slaying his former teacher, Verata the Dead. He hadn't the heart to slay his former master, and so allowed him escape. To this day he campaigns against the Charr alongside the waining Ascalonian army and the Luxons along side his fellow Kurzicks.
Amen Henn is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Write your Guild Wars Haiku!! Bubba Lips Nolani Academy of Arts 52 Apr 26, 2006 01:28 AM // 01:28
Write your idea for new expansion actionjack Sardelac Sanitarium 38 Apr 13, 2006 06:20 AM // 06:20
Talesin Darkbriar The Riverside Inn 16 Jun 25, 2005 12:49 PM // 12:49
How many hours do you read/write guildwarsguru.com? momo2oo2 Questions & Answers 4 May 26, 2005 06:33 PM // 18:33


All times are GMT. The time now is 09:58 AM // 09:58.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("